Raiding Rules (2019)

Raiding:
Raiding is defined as an explicit attack on enemy faction territory, with the intention of stealing its loot, killing members, and/or claiming over the said territory. However, there are some ground rules:
 * Raids can only be done against an enemy faction.
 * Raids may only occur 24 hours after an official declaration of WAR, between either the attacking or defending faction in the context of a prevailing raid.
 * When two factions are enemies, they are de facto at war until they are in a state of neutrality, or any other relation.
 * WARs must be explicitly communicated between both the leaders via @ them in the server discord diplomacy channel or in Minecraft if both leaders are online and present.
 * Buildings raided, or claimed over, shall REMAIN UNDESTROYED and UNGRIEFED.

Griefing:
You shall not destroy other faction territory or buildings. There are some exceptions however:
 * During raids, you may do MINIMAL damage in order to break into advantageous areas within one's base. This includes particular passageways, chest rooms, etc.